Well, more like: The Fall Flat On Her Face Tomb Raider…
Crystal Dynamics announced today at games com that yes, they already released about 4 editions of the Tomb Raider reboot so now they don’t need more money. At least not from the fans. Why?
Rise of the Tomb Raider goes Xbox exclusive!
Seriously, if Lara Croft wouldn’t just be able to do all that cool stuff and dodge bullets and arrows, I am sure that she would make quite a serious dent on her forehead right about now. Of course, everyone is entitled to their own opinions but we all know that this wasn’t a clever move… Here’s the “apology” message.
Dear Tomb Raider Community,
As you may have seen, we’ve just announced that Rise of the Tomb Raider, coming Holiday 2015, is exclusively on Xbox. We consider all of you to be the lifeblood of Tomb Raider and the work we do at Crystal. I’d like to give you some insight into this decision, and why we feel this is the very best thing for the Tomb Raider sequel we’re creating at the studio.
Tomb Raider in 2013 was a success due in large part to your continued support. Our goal has always been to deliver something truly special with Rise of the Tomb Raider. Today’s announcement with Microsoft is one step to help us put Tomb Raider on top of action adventure gaming. Our friends at Microsoft have always seen huge potential in Tomb Raider and have believed in our vision since our first unveil with them on their stage at E3 2011. We know they will get behind this game more than any support we have had from them in the past - we believe this will be a step to really forging the Tomb Raider brand as one of the biggest in gaming, with the help, belief and backing of a major partner like Microsoft.
This doesn’t mean that we’re walking away from our fans who only play on PlayStation or on PC. Those are great systems, with great partners, and amazing communities. We have Lara Croft and the Temple of Osiris coming to those platforms this December, and Tomb Raider: The Definitive Edition is available on PS4.
We know that there are probably many more questions and concerns. Please do send them to us, and we’ll answer to the best of our ability. Meanwhile we’re going all out to try and make something truly special - the most ambitious Tomb Raider game ever built.
Crystal Dynamics Head of Studios
Please tell me that you guys didn’t just announce your next big hit (and your salary) on a console that sold HALF the amount as the competition. In Layman’s terms: PS4 sold twice as many consoles as the Xbox One. I’m all for trying to be competitive and stuff but this is just ridiculous. I would understand the thinking behind this move IF we were talking about the PS3 and Xbox 360 where the cost of a brand new console is only a mere £120-150 (compared to the current gen, of course) so the “price of switching” or purchasing an additional console would not set people back with the same amount as their monthly mortgage. But this is not the case. From being a multi-platform game, you guys went and alienated at least half of your audience. The funny thing is that I know the data and you guys know the data. The PS4 sold more consoles than the Xbox One. Simple.
We can also guess what Microsoft wants to do here. Without a proper platform exclusive title (of course, you have the great Halo series and Fable promises to be at least as fun as the previous ones, they still lost the exclusivity to Splinter Cell, for example) they want to match the likes of Uncharted (which is the obvious target market here), inFamous and the Last of Us.
Again, understandable move but it is not a move that any of the affected parties will be able to live and work with. While some might not even give a flying p00p about Microsoft, Square Enix and/or Crystal Dynamics, I, for one, am very concerned for them as well as the most important party that must feel as loved as a Meg Griffin from Family Guy, the players…